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Plant GrowthTransmutation Level: | Drd 3, Plant 3, Rgr 3 | Components: | V, S, DF | Casting Time: | 1 standard action | Range: | See text | Target or Area: | See text | Duration: | Instantaneous | Saving Throw: | None | Spell Resistance: | No | Plant growth has different effects depending on the version chosen. Overgrowth This effect causes normal vegetation (grasses, briars, bushes, creepers, thistles, trees, vines) within long range (400 feet + 40 feet per caster level) to become thick and overgrown. The plants entwine to form a thicket or jungle that creatures must hack or force a way through. Speed drops to 5 feet, or 10 feet for Large or larger creatures. The area must have brush and trees in it for this spell to take effect. At your option, the area can be a 100-foot-radius circle, a 150-foot-radius semicircle, or a 200-foot-radius quarter circle. You may designate places within the area that are not affected. Enrichment This effect targets plants within a range of one-half mile, raising their potential productivity over the course of the next year to one-third above normal. Plant growth counters diminish plants. This spell has no effect on plant creatures.
Spells
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